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Arid Realm

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The "Arid Realm" is a desert like region in the central continent. It is difficult to navigate and naturally unwelcoming. Many nomads tend to avoid the center of the Arid Realm due to its large barren sand dunes and deadly high temperatures. 

Barolan

Barolan

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Social:…………………………………………

Purpose of the land

=now homeland of The Barolan Clan and people

Clans

=Barolan Clan only

Family feuds

=frequent tensions between clan families

family trees 

Race wars & racism & species hate

=distain for governing empires, especially the Doro empire

=does not dispute with woodland realm, sea folk, ice realm, east coast

Racial sects 

=non barbaric, survivalist and primitive tribes/clans are looked down on

Nomads 

=open to occasional temporary nomads

National logos and fonts 

=tents, rounded peak sand dunes, fighting

=colors: blood red, sand yellow

Social hierarchies 

=male leader, adult male fighters, young male fighter, female fighter, female hunter & cook, children

Attitudes

=only possess that in which you fought for

=very sand viking / orc vibes raid and take home

 

Traditions & Rituals:……………………………….

Holidays

=burning sand festival (mid summer feast & orgy)

=frozen sand festival (early winter feast & orgy)

Pilgrimages

=none

Celebrations & age parties

=10yo,25yo, 50yo, 70yo,

Funeral Customs

=cave burial

Rituals

=Polytheism, war gods & afterlife gods

 

Rulers: Greater Community………………………………

Governance / law enforcement 

=proudly self governed

Laws and punishments 

=anarchistic communism

Village Imports/exports 

=exports: stolen and raided goods sold at markets

=imports: stolen and raided goods

 

Tools: Techniques and Skills……………………………

Weapons

=broad swords, hands, bow and arrows, blunt objects, anything and everything

Tools

=pre medieval ages

Soldier training

= training starts as young as walking age

Work

=merchant, laborer, fighter

School / education

=clan taught fighting

Treat young, women, men, elderly, poor, rich, disabled

=young: mini warriors in training as with hunting

=women: some fighters mostly home bodies and raises children

=men: expected fighters

=elderly: typically non-existent

=poor: communism

=rich: looked as weak and vulnerable

=disabled: typically nonexistent or home bodies

What tech exists

= none

Philosophies: Values………………………………..…..

morals/beliefs/gods

=Polytheism, war gods & afterlife gods

Afterlife God: Sharex

“The strong in death, shall live a gain.

Life of fight hails, blood like rain.

God of death, we call to thee.

Sharex guide us, to your glory.

Reunion with, the Ancestors.

Waiting on the, blood stained shores.

God of death, we call to thee.

Sharex guide us, to your glory.”

War Goddess: Olessia

 

Cult prophecies 

=afterlife fantasies

Sacred & respected places 

=burial grottos

 

Natural world:……………………………………

Weather patterns, seasonal climate and natural disasters 

=dry and hot

=summer high of 110*f, winter lows of 55*f

=blight, famine, pestilence, tribe attacks

Creatures & animal species

=horses, sand poisonous animals, birds, occasional dark forest beasts

Styles of transportation & distant communication 

= horses, walking, letter carriers

Relationship with people, animals and plants

=fight and kill any for clan to survive

 

Entertainment: Food & Drink, The Arts………..………….

Dining halls / brothels / service businesses

=nightly full family meals

=brothels are not a thing here because of communal sex and orgies

Guilds, clans, social clubs, secret societies, brotherhoods, 

=fight club

=assassin / mercenary club

=underground female witch culture

=black market thief for hire

Drug / alcohol / hallucinogens / intoxicants

= common alcohol use

= common cannabis pipe use

=uncommon shrooms use

Art, music, theatre

= art: metal and weapon forging / smithing

= music: basic fable folk tavern battle cries

= theater: spoken word stories

Food

=typical medieval fare, non cannibalistic but will use humans as fertilizer. a lot of fresh veggies, bread, meat, everything during mid spring through mid fall. From late fall through mid spring, they rely on jarred and preserved foods.

Drinks

=ale, wine, meed, water, juice,

 

History: Knowledge & Stories …

Lore / fables / myths / legends / songs 

=

Century breakdowns 

-history of legendary battles(old) to myths (older)

Languages 

=rough English,

Pre history & beginning of recorded history

 

Health:…………………………………………….…

Sexual norms / reproduction / marriage

=multiple partners and orgies with any gender

=a woman chosen by the Shaw may not bed with any other men until he dies

=out of region is generally okay but uncommon. Women what strong children, so they only have sex within the clan.

=men will rape outside the region to expand the Barolan bloodline

Species based Diseases and illnesses

=sun sickness

Languages

=English

Fairex Ruins

Fairex Castle Ruins

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